Coverart for item
The Resource Agile Processes in Software Engineering and Extreme Programming : 10th International Conference, XP 2009, Pula, Sardinia, Italy, May 25-29, 2009. Proceedings, edited by Pekka Abrahamsson, Michele Marchesi, Frank Maurer, (electronic resource)

Agile Processes in Software Engineering and Extreme Programming : 10th International Conference, XP 2009, Pula, Sardinia, Italy, May 25-29, 2009. Proceedings, edited by Pekka Abrahamsson, Michele Marchesi, Frank Maurer, (electronic resource)

Label
Agile Processes in Software Engineering and Extreme Programming : 10th International Conference, XP 2009, Pula, Sardinia, Italy, May 25-29, 2009. Proceedings
Title
Agile Processes in Software Engineering and Extreme Programming
Title remainder
10th International Conference, XP 2009, Pula, Sardinia, Italy, May 25-29, 2009. Proceedings
Statement of responsibility
edited by Pekka Abrahamsson, Michele Marchesi, Frank Maurer
Creator
Contributor
Editor
Provider
Subject
Language
eng
Summary
This book constitutes the refereed proceedings of the 10th International Conference on Agile Processes in Software Engineering and Extreme Programming, XP 2009, held in Sardinia, Italy, in May 2009. Out of 40 paper submissions 12 full papers were accepted for publication in this book together with 2 keynote papers, 11 short papers, 23 workshop and tutorial papers, 5 posters, 6 demonstrations and information on 3 panel discussions. The papers represent a set of high-quality research studies addressing a wide variety of different topics, ranging from very technical issues to human-related aspects of agile software development, including novel ideas on agile software research
Member of
http://library.link/vocab/creatorName
Abrahamsson, Pekka
Image bit depth
0
LC call number
QA76.758
Literary form
non fiction
http://library.link/vocab/relatedWorkOrContributorName
  • Marchesi, Michele.
  • Maurer, Frank.
  • SpringerLink
Series statement
Lecture Notes in Business Information Processing,
Series volume
31
http://library.link/vocab/subjectName
  • Computer science
  • Software engineering
  • Information Systems
  • Computer Science
  • Software Engineering
  • Management of Computing and Information Systems
Label
Agile Processes in Software Engineering and Extreme Programming : 10th International Conference, XP 2009, Pula, Sardinia, Italy, May 25-29, 2009. Proceedings, edited by Pekka Abrahamsson, Michele Marchesi, Frank Maurer, (electronic resource)
Instantiates
Publication
Antecedent source
mixed
Carrier category
online resource
Carrier category code
cr
Carrier MARC source
rdacarrier
Color
not applicable
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
Keynote Papers -- What They Dont Teach You about Software at School: Be Smart! -- Keynote: Beyond Budgeting in a Lean and Agile World -- Research Papers -- Developing a Test Automation Framework for Agile Development and Testing -- Long-Term Effects of Test-Driven Development A Case Study -- Communicating Domain Knowledge in Executable Acceptance Test Driven Development -- An Empirical Study on the TDD Conformance of Novice and Expert Pair Programmers -- An Exploratory Study of Developers’ Toolbox in an Agile Team -- Balancing Individual and Collaborative Work in Agile Teams -- Organizational Enablers for Agile Adoption: Learning from GameDevCo -- Migrating Defect Management from Waterfall to Agile Software Development in a Large-Scale Multi-site Organization: A Case Study -- Perceptive Agile Measurement: New Instruments for Quantitative Studies in the Pursuit of the Social-Psychological Effect of Agile Practices -- A Survey of Perceptions on Knowledge Management Schools in Agile and Traditional Software Development Environments -- Empowering Students and the Community through Agile Software Development Service-Learning -- Putting Agile Teamwork to the Test – An Preliminary Instrument for Empirically Assessing and Improving Agile Software Development -- Short Papers -- Agile Software Development and CMMI: What We Do Not Know about Dancing with Elephants -- Is ISO/IEC 15504 Applicable to Agile Methods? -- Lesson Learnt from an Agile Implementation Project -- A Study of Risk Management in DSDM -- A Storytest-Driven Approach to the Migration of Legacy Systems -- XP Practices: A Successful Tool for Increasing and Transferring Practical Knowledge in Short-Life Software Development Projects -- Distributed Agile Development: A Case Study of Customer Communication Challenges -- Customer and User Involvement in Agile Software Development -- Integration of Extreme Programming and User-Centered Design: Lessons Learned -- Optimizing Agile Processes by Early Identification of Hidden Requirements -- Negotiating Contracts for Agile Projects: A Practical Perspective -- Workshops and Tutorials -- The Lego Lean Game -- Agile Process Smells and Root Cause Analysis -- Agile in Large-Scale Development Workshop: Coaching, Transitioning and Practicing -- What Does an Agile Coach Do? -- Workshop - Mechanics of Good - Creating Well Functioning Distributed Teams -- Test-Driven User Interfaces -- The New New NEW! Product Development Game -- Positioning Agility -- Scrum Board Game -- XP2009 Workshop: Climbing the Dreyfus Ladder of Agile Practices -- Software “Best” Practices: Agile Deconstructed -- XP Workshop on Agile Product Line Engineering -- Test Driven Development: Performing Art -- Business Value Game -- Where Agile Research Meets Industry Needs: Starting from a 10-Year Retrospective -- Continuous Integration – How Do You Know That Your Application Still Works? -- Executable Requirements in Practice -- Product Owners Jamboree -- Explaining the Obvious – How Do You Teach Agile? -- Architecture-Centric Methods and Agile Approaches -- 3rd International Workshop on Designing Empirical Studies: Assessing the Effectiveness of Agile Methods (IWDES 2009) -- Telling Your Stories: Why Stories Are Important for Your Team -- Elements of an Art - Agile Coaching -- Posters -- A Survey on Industrial Software Engineering -- Modeling Spontaneous Pair Programming When New Developers Join a Team -- Summary Reporting for a Linked Interaction Design-Scrum Approach: How Much Modeling Is Useful? -- Software Product Line Engineering Approach for Enhancing Agile Methodologies -- FLEXI Project Management Survey -- Demonstrations -- Documentation by Example -- Alaska Simulator – A Journey to Planning -- Using Metric Visualization and Sharing Tool to Drive Agile-Related Practices -- ActiveStory Enhanced: Low-Fidelity Prototyping and Wizard of Oz Usability Testing Tool -- FitClipse: A Tool for Executable Acceptance Test Driven Development -- Using Digital Tabletops to Support Distributed Agile Planning Meetings -- Additional Material: Panels -- The Future of Lean in an Agile World -- What Skills Do We Really Need in Agile Software Development? – Discussion of Industrial Impacts and Challenges -- Perspectives on Agile Coaching
Dimensions
unknown
Extent
XVI, 278 p.
File format
multiple file formats
Form of item
electronic
Isbn
9783642018534
Level of compression
uncompressed
Media category
computer
Media MARC source
rdamedia
Media type code
c
Other control number
10.1007/978-3-642-01853-4
Other physical details
online resource.
Quality assurance targets
absent
Reformatting quality
access
Specific material designation
remote
System control number
(DE-He213)978-3-642-01853-4
Label
Agile Processes in Software Engineering and Extreme Programming : 10th International Conference, XP 2009, Pula, Sardinia, Italy, May 25-29, 2009. Proceedings, edited by Pekka Abrahamsson, Michele Marchesi, Frank Maurer, (electronic resource)
Publication
Antecedent source
mixed
Carrier category
online resource
Carrier category code
cr
Carrier MARC source
rdacarrier
Color
not applicable
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
Keynote Papers -- What They Dont Teach You about Software at School: Be Smart! -- Keynote: Beyond Budgeting in a Lean and Agile World -- Research Papers -- Developing a Test Automation Framework for Agile Development and Testing -- Long-Term Effects of Test-Driven Development A Case Study -- Communicating Domain Knowledge in Executable Acceptance Test Driven Development -- An Empirical Study on the TDD Conformance of Novice and Expert Pair Programmers -- An Exploratory Study of Developers’ Toolbox in an Agile Team -- Balancing Individual and Collaborative Work in Agile Teams -- Organizational Enablers for Agile Adoption: Learning from GameDevCo -- Migrating Defect Management from Waterfall to Agile Software Development in a Large-Scale Multi-site Organization: A Case Study -- Perceptive Agile Measurement: New Instruments for Quantitative Studies in the Pursuit of the Social-Psychological Effect of Agile Practices -- A Survey of Perceptions on Knowledge Management Schools in Agile and Traditional Software Development Environments -- Empowering Students and the Community through Agile Software Development Service-Learning -- Putting Agile Teamwork to the Test – An Preliminary Instrument for Empirically Assessing and Improving Agile Software Development -- Short Papers -- Agile Software Development and CMMI: What We Do Not Know about Dancing with Elephants -- Is ISO/IEC 15504 Applicable to Agile Methods? -- Lesson Learnt from an Agile Implementation Project -- A Study of Risk Management in DSDM -- A Storytest-Driven Approach to the Migration of Legacy Systems -- XP Practices: A Successful Tool for Increasing and Transferring Practical Knowledge in Short-Life Software Development Projects -- Distributed Agile Development: A Case Study of Customer Communication Challenges -- Customer and User Involvement in Agile Software Development -- Integration of Extreme Programming and User-Centered Design: Lessons Learned -- Optimizing Agile Processes by Early Identification of Hidden Requirements -- Negotiating Contracts for Agile Projects: A Practical Perspective -- Workshops and Tutorials -- The Lego Lean Game -- Agile Process Smells and Root Cause Analysis -- Agile in Large-Scale Development Workshop: Coaching, Transitioning and Practicing -- What Does an Agile Coach Do? -- Workshop - Mechanics of Good - Creating Well Functioning Distributed Teams -- Test-Driven User Interfaces -- The New New NEW! Product Development Game -- Positioning Agility -- Scrum Board Game -- XP2009 Workshop: Climbing the Dreyfus Ladder of Agile Practices -- Software “Best” Practices: Agile Deconstructed -- XP Workshop on Agile Product Line Engineering -- Test Driven Development: Performing Art -- Business Value Game -- Where Agile Research Meets Industry Needs: Starting from a 10-Year Retrospective -- Continuous Integration – How Do You Know That Your Application Still Works? -- Executable Requirements in Practice -- Product Owners Jamboree -- Explaining the Obvious – How Do You Teach Agile? -- Architecture-Centric Methods and Agile Approaches -- 3rd International Workshop on Designing Empirical Studies: Assessing the Effectiveness of Agile Methods (IWDES 2009) -- Telling Your Stories: Why Stories Are Important for Your Team -- Elements of an Art - Agile Coaching -- Posters -- A Survey on Industrial Software Engineering -- Modeling Spontaneous Pair Programming When New Developers Join a Team -- Summary Reporting for a Linked Interaction Design-Scrum Approach: How Much Modeling Is Useful? -- Software Product Line Engineering Approach for Enhancing Agile Methodologies -- FLEXI Project Management Survey -- Demonstrations -- Documentation by Example -- Alaska Simulator – A Journey to Planning -- Using Metric Visualization and Sharing Tool to Drive Agile-Related Practices -- ActiveStory Enhanced: Low-Fidelity Prototyping and Wizard of Oz Usability Testing Tool -- FitClipse: A Tool for Executable Acceptance Test Driven Development -- Using Digital Tabletops to Support Distributed Agile Planning Meetings -- Additional Material: Panels -- The Future of Lean in an Agile World -- What Skills Do We Really Need in Agile Software Development? – Discussion of Industrial Impacts and Challenges -- Perspectives on Agile Coaching
Dimensions
unknown
Extent
XVI, 278 p.
File format
multiple file formats
Form of item
electronic
Isbn
9783642018534
Level of compression
uncompressed
Media category
computer
Media MARC source
rdamedia
Media type code
c
Other control number
10.1007/978-3-642-01853-4
Other physical details
online resource.
Quality assurance targets
absent
Reformatting quality
access
Specific material designation
remote
System control number
(DE-He213)978-3-642-01853-4

Library Locations

  • African Studies LibraryBorrow it
    771 Commonwealth Avenue, 6th Floor, Boston, MA, 02215, US
    42.350723 -71.108227
  • Alumni Medical LibraryBorrow it
    72 East Concord Street, Boston, MA, 02118, US
    42.336388 -71.072393
  • Astronomy LibraryBorrow it
    725 Commonwealth Avenue, 6th Floor, Boston, MA, 02445, US
    42.350259 -71.105717
  • Fineman and Pappas Law LibrariesBorrow it
    765 Commonwealth Avenue, Boston, MA, 02215, US
    42.350979 -71.107023
  • Frederick S. Pardee Management LibraryBorrow it
    595 Commonwealth Avenue, Boston, MA, 02215, US
    42.349626 -71.099547
  • Howard Gotlieb Archival Research CenterBorrow it
    771 Commonwealth Avenue, 5th Floor, Boston, MA, 02215, US
    42.350723 -71.108227
  • Mugar Memorial LibraryBorrow it
    771 Commonwealth Avenue, Boston, MA, 02215, US
    42.350723 -71.108227
  • Music LibraryBorrow it
    771 Commonwealth Avenue, 2nd Floor, Boston, MA, 02215, US
    42.350723 -71.108227
  • Pikering Educational Resources LibraryBorrow it
    2 Silber Way, Boston, MA, 02215, US
    42.349804 -71.101425
  • School of Theology LibraryBorrow it
    745 Commonwealth Avenue, 2nd Floor, Boston, MA, 02215, US
    42.350494 -71.107235
  • Science & Engineering LibraryBorrow it
    38 Cummington Mall, Boston, MA, 02215, US
    42.348472 -71.102257
  • Stone Science LibraryBorrow it
    675 Commonwealth Avenue, Boston, MA, 02445, US
    42.350103 -71.103784
Processing Feedback ...