Coverart for item
The Resource Modelling and motion capture techniques for virtual environments : International Workshop, CAPTECH'98, Geneva, Switzerland, November 26-27, 1998 : proceedings, Nadia Magnenat-Thalmann, Daniel Thalmann (eds)

Modelling and motion capture techniques for virtual environments : International Workshop, CAPTECH'98, Geneva, Switzerland, November 26-27, 1998 : proceedings, Nadia Magnenat-Thalmann, Daniel Thalmann (eds)

Label
Modelling and motion capture techniques for virtual environments : International Workshop, CAPTECH'98, Geneva, Switzerland, November 26-27, 1998 : proceedings
Title
Modelling and motion capture techniques for virtual environments
Title remainder
International Workshop, CAPTECH'98, Geneva, Switzerland, November 26-27, 1998 : proceedings
Statement of responsibility
Nadia Magnenat-Thalmann, Daniel Thalmann (eds)
Creator
Contributor
Subject
Genre
Language
eng
Member of
Cataloging source
DLC
Illustrations
illustrations
Index
index present
LC call number
  • QP301
  • QA76
LC item number
  • .C25 1998
  • .L4 no.1537
Literary form
non fiction
http://bibfra.me/vocab/lite/meetingDate
1998
http://bibfra.me/vocab/lite/meetingName
CAPTECH'98
Nature of contents
bibliography
http://library.link/vocab/relatedWorkOrContributorDate
1946-
http://library.link/vocab/relatedWorkOrContributorName
  • Magnenat-Thalmann, Nadia
  • Thalmann, Daniel
Series statement
  • Lecture notes in computer science
  • Lecture notes in artificial intelligence
Series volume
1537.
http://library.link/vocab/subjectName
  • Human locomotion
  • capture mouvement
  • image vidéo
  • animation faciale
  • modélisation mouvement
  • réalité virtuelle
  • environnement virtuel
  • analyse mouvement
  • Locomotion
  • Kunstmatige intelligentie
  • Beeldverwerking
  • Computacao aplicada
  • Simulation par ordinateur
  • Locomotion humaine
  • Künstliches Leben
  • Bildverarbeitung
  • Künstliches Leben
  • Bewegungsanalyse <Technik>
  • capture mouvement
  • image vidéo
  • animation faciale
  • modélisation mouvement
  • réalité virtuelle
  • environnement virtuel
  • analyse mouvement
  • Human locomotion
Label
Modelling and motion capture techniques for virtual environments : International Workshop, CAPTECH'98, Geneva, Switzerland, November 26-27, 1998 : proceedings, Nadia Magnenat-Thalmann, Daniel Thalmann (eds)
Instantiates
Publication
Bibliography note
Includes bibliographical references and index
Contents
Motion analysis in clinical practice using ambulatory accelerometry / K. Aminian ... [et al.] -- A robust human-silhouette extraction technique for interactive virtual environments / J.W. Davis and A.F. Bobick -- Local and global skeleton fitting techniques for optical motion capture / M.-C. Silaghi ... [et al.] -- 3D part recognition method for human motion analysis / C. Yániz, J. Rocha, and F. Perales -- Motion capture data manipulation and reuse via B-splines / S. Sudarsky and D. House -- Motion abstraction and mapping with spatial constraints / R. Bindiganavale and N.I. Badler --Artificial neural networks for motion emulation in virtual environments / Y. Bellan ... [et al.] -- Synthesis of human motion using Kalman filter / C. Sul, S. Jung, and K. Wohn -- Real-time hand and head tracking for virtual environments using infrared beacons / K. Dorfmüller and H. Wirth -- A graphics compiler for a 3-dimensional captured image database and captured image reusability / T.L. Kunii, Y. Saito, and M. Shiine -- VideoVR : a real-time system for automatically constructing panoramic images from video clips / D.-Y. Chen, M.C-C. Ho, and M. Ouhyoung -- The video yardstick / T. Brodsky, C. Fermüller, and Y. Aloimonos -- Real-Time inverse kinematics through constrained dynamics / W. Tang ... [et al.] -- Goal-directed navigation for animated characters using real-time path planning and control / J.J. Kuffner -- Real-time requirements for the implementation of speech-controlled artificial actors / M. Cavazza, I. Palmer, and S. Parnell -- 3D modeling from captured images using bi-directional ray traversal method / H. Zaima and T. Yamamoto -- Face models from uncalibrated video sequences / P. Fua -- A 3D reconstruction system for human body modeling / J. Gu ... [et al.] --Bézier volume deformation model for facial animation and video tracking / H. Tao and T.S. Huang -- Head modeling from pictures and morphing in 3D with image metamorphosis based on triangulation / W.-S. Lee and N. Magnenat-Thalmann -- Facial animation by synthesis of captured and artificial data / Z. Ruttkay ... [et al.]
Dimensions
24 cm.
Dimensions
unknown
Extent
ix, 271 p.
Isbn
9783540653530
Isbn Type
(softcover : alk. paper)
Lccn
98049869
Other physical details
ill.
Specific material designation
remote
System control number
  • (OCoLC)40354671
  • (OCoLC)ocm40354671
Label
Modelling and motion capture techniques for virtual environments : International Workshop, CAPTECH'98, Geneva, Switzerland, November 26-27, 1998 : proceedings, Nadia Magnenat-Thalmann, Daniel Thalmann (eds)
Publication
Bibliography note
Includes bibliographical references and index
Contents
Motion analysis in clinical practice using ambulatory accelerometry / K. Aminian ... [et al.] -- A robust human-silhouette extraction technique for interactive virtual environments / J.W. Davis and A.F. Bobick -- Local and global skeleton fitting techniques for optical motion capture / M.-C. Silaghi ... [et al.] -- 3D part recognition method for human motion analysis / C. Yániz, J. Rocha, and F. Perales -- Motion capture data manipulation and reuse via B-splines / S. Sudarsky and D. House -- Motion abstraction and mapping with spatial constraints / R. Bindiganavale and N.I. Badler --Artificial neural networks for motion emulation in virtual environments / Y. Bellan ... [et al.] -- Synthesis of human motion using Kalman filter / C. Sul, S. Jung, and K. Wohn -- Real-time hand and head tracking for virtual environments using infrared beacons / K. Dorfmüller and H. Wirth -- A graphics compiler for a 3-dimensional captured image database and captured image reusability / T.L. Kunii, Y. Saito, and M. Shiine -- VideoVR : a real-time system for automatically constructing panoramic images from video clips / D.-Y. Chen, M.C-C. Ho, and M. Ouhyoung -- The video yardstick / T. Brodsky, C. Fermüller, and Y. Aloimonos -- Real-Time inverse kinematics through constrained dynamics / W. Tang ... [et al.] -- Goal-directed navigation for animated characters using real-time path planning and control / J.J. Kuffner -- Real-time requirements for the implementation of speech-controlled artificial actors / M. Cavazza, I. Palmer, and S. Parnell -- 3D modeling from captured images using bi-directional ray traversal method / H. Zaima and T. Yamamoto -- Face models from uncalibrated video sequences / P. Fua -- A 3D reconstruction system for human body modeling / J. Gu ... [et al.] --Bézier volume deformation model for facial animation and video tracking / H. Tao and T.S. Huang -- Head modeling from pictures and morphing in 3D with image metamorphosis based on triangulation / W.-S. Lee and N. Magnenat-Thalmann -- Facial animation by synthesis of captured and artificial data / Z. Ruttkay ... [et al.]
Dimensions
24 cm.
Dimensions
unknown
Extent
ix, 271 p.
Isbn
9783540653530
Isbn Type
(softcover : alk. paper)
Lccn
98049869
Other physical details
ill.
Specific material designation
remote
System control number
  • (OCoLC)40354671
  • (OCoLC)ocm40354671

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