Borrow it
- African Studies Library
- Alumni Medical Library
- Astronomy Library
- Fineman and Pappas Law Libraries
- Frederick S. Pardee Management Library
- Howard Gotlieb Archival Research Center
- Mugar Memorial Library
- Music Library
- Pikering Educational Resources Library
- School of Theology Library
- Science & Engineering Library
- Stone Science Library
The Resource Ray shooting, depth orders and hidden surface removal, Mark de Berg
Ray shooting, depth orders and hidden surface removal, Mark de Berg
Resource Information
The item Ray shooting, depth orders and hidden surface removal, Mark de Berg represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Boston University Libraries.This item is available to borrow from all library branches.
Resource Information
The item Ray shooting, depth orders and hidden surface removal, Mark de Berg represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Boston University Libraries.
This item is available to borrow from all library branches.
- Summary
- "Computational geometry is the part of theoretical computer science that concerns itself with geometrical objects; it aims to define efficient algorithms for problems involving points, lines, polygons, and so on. The field has gained popularity very rapidly during the last decade. This is partly due to the many application areas of computational geometry and partly due to the beauty of the field itself. This monograph focuses on three problems that arise in three-dimensional computational geometry. The first problem is the ray shooting problem: preprocess a set of polyhedra into a data structure such that the first polyhedron that is hit by a query ray can be determined quickly. The second problem is that of computing depth orders: we want to sort a set of polyhedra such thatif one polyhedron is (partially) obscured by another polyhedron then it comes first in the order. The third problem is the hidden surface removal problem: given a set of polyhedra and a view point, compute which parts of the polyhedra are visible from the view point. These three problems involve issues that are fundamental to three-dimensional computational geometry. The book also contains a large introductory part discussing the techniques used to tackle the problems. This part should interest not only those who need the background for the rest of the book but also anyone who wants to know more about some recent techniques in computational geometry."--PUBLISHER'S WEBSITE
- Language
- eng
- Extent
- x, 201 pages
- Note
- Revision of the author's thesis (Ph. D.)
- Isbn
- 9780387570204
- Label
- Ray shooting, depth orders and hidden surface removal
- Title
- Ray shooting, depth orders and hidden surface removal
- Statement of responsibility
- Mark de Berg
- Subject
-
- Infographie
- Computergraphics
- Computer graphics -- Mathematics
- Géométrie algorithmique
- Computer graphics | Mathematics
- Beeldverwerking
- Infographie
- Geometry -- Data processing
- Géométrie -- Informatique
- élimination partie cachée
- lancer rayon
- Geometry -- Data processing
- Geometry -- Data processing
- Computer graphics -- Mathematics
- géométrie algorithmique
- problème 3D
- Geometry -- Data processing
- Computer graphics -- Mathematics
- Computer graphics -- Mathematics
- Geometry | Data processing
- Language
- eng
- Summary
- "Computational geometry is the part of theoretical computer science that concerns itself with geometrical objects; it aims to define efficient algorithms for problems involving points, lines, polygons, and so on. The field has gained popularity very rapidly during the last decade. This is partly due to the many application areas of computational geometry and partly due to the beauty of the field itself. This monograph focuses on three problems that arise in three-dimensional computational geometry. The first problem is the ray shooting problem: preprocess a set of polyhedra into a data structure such that the first polyhedron that is hit by a query ray can be determined quickly. The second problem is that of computing depth orders: we want to sort a set of polyhedra such thatif one polyhedron is (partially) obscured by another polyhedron then it comes first in the order. The third problem is the hidden surface removal problem: given a set of polyhedra and a view point, compute which parts of the polyhedra are visible from the view point. These three problems involve issues that are fundamental to three-dimensional computational geometry. The book also contains a large introductory part discussing the techniques used to tackle the problems. This part should interest not only those who need the background for the rest of the book but also anyone who wants to know more about some recent techniques in computational geometry."--PUBLISHER'S WEBSITE
- Cataloging source
- NRU
- http://library.link/vocab/creatorName
- Berg, Mark de
- Illustrations
- illustrations
- Index
- index present
- LC call number
- QA448.D38
- LC item number
- B47 1993
- Literary form
- non fiction
- Nature of contents
- bibliography
- http://library.link/vocab/subjectName
-
- Geometry
- Computer graphics
- problème 3D
- géométrie algorithmique
- élimination partie cachée
- lancer rayon
- Géométrie algorithmique
- Infographie
- Computer graphics
- Geometry
- Computergraphics
- Beeldverwerking
- Infographie
- Géométrie
- Label
- Ray shooting, depth orders and hidden surface removal, Mark de Berg
- Note
- Revision of the author's thesis (Ph. D.)
- Bibliography note
- Includes bibliographical references (p. [185]-193) and index
- Carrier category
- volume
- Carrier category code
- nc
- Carrier MARC source
- rdacarrier
- Content category
- text
- Content type code
- txt
- Content type MARC source
- rdacontent
- Dimensions
- 24 cm.
- Extent
- x, 201 pages
- Isbn
- 9780387570204
- Isbn Type
- (Springer-Verlag New York)
- Lccn
- 93238020
- Media category
- unmediated
- Media MARC source
- rdamedia
- Media type code
- n
- Other physical details
- illustrations
- System control number
-
- (OCoLC)28923404
- (OCoLC)ocm28923404
- Label
- Ray shooting, depth orders and hidden surface removal, Mark de Berg
- Note
- Revision of the author's thesis (Ph. D.)
- Bibliography note
- Includes bibliographical references (p. [185]-193) and index
- Carrier category
- volume
- Carrier category code
- nc
- Carrier MARC source
- rdacarrier
- Content category
- text
- Content type code
- txt
- Content type MARC source
- rdacontent
- Dimensions
- 24 cm.
- Extent
- x, 201 pages
- Isbn
- 9780387570204
- Isbn Type
- (Springer-Verlag New York)
- Lccn
- 93238020
- Media category
- unmediated
- Media MARC source
- rdamedia
- Media type code
- n
- Other physical details
- illustrations
- System control number
-
- (OCoLC)28923404
- (OCoLC)ocm28923404
Subject
- Beeldverwerking
- Computer graphics -- Mathematics
- Computer graphics -- Mathematics
- Computer graphics -- Mathematics
- Computer graphics -- Mathematics
- Computer graphics | Mathematics
- Computergraphics
- Geometry -- Data processing
- Geometry -- Data processing
- Geometry -- Data processing
- Geometry -- Data processing
- Geometry | Data processing
- Géométrie -- Informatique
- Géométrie algorithmique
- Infographie
- Infographie
- géométrie algorithmique
- lancer rayon
- problème 3D
- élimination partie cachée
Member of
Library Locations
-
African Studies LibraryBorrow it771 Commonwealth Avenue, 6th Floor, Boston, MA, 02215, US42.350723 -71.108227
-
-
Astronomy LibraryBorrow it725 Commonwealth Avenue, 6th Floor, Boston, MA, 02445, US42.350259 -71.105717
-
Fineman and Pappas Law LibrariesBorrow it765 Commonwealth Avenue, Boston, MA, 02215, US42.350979 -71.107023
-
Frederick S. Pardee Management LibraryBorrow it595 Commonwealth Avenue, Boston, MA, 02215, US42.349626 -71.099547
-
Howard Gotlieb Archival Research CenterBorrow it771 Commonwealth Avenue, 5th Floor, Boston, MA, 02215, US42.350723 -71.108227
-
-
Music LibraryBorrow it771 Commonwealth Avenue, 2nd Floor, Boston, MA, 02215, US42.350723 -71.108227
-
Pikering Educational Resources LibraryBorrow it2 Silber Way, Boston, MA, 02215, US42.349804 -71.101425
-
School of Theology LibraryBorrow it745 Commonwealth Avenue, 2nd Floor, Boston, MA, 02215, US42.350494 -71.107235
-
Science & Engineering LibraryBorrow it38 Cummington Mall, Boston, MA, 02215, US42.348472 -71.102257
-
Embed (Experimental)
Settings
Select options that apply then copy and paste the RDF/HTML data fragment to include in your application
Embed this data in a secure (HTTPS) page:
Layout options:
Include data citation:
<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.bu.edu/portal/Ray-shooting-depth-orders-and-hidden-surface/sH5Kk3rw4rM/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.bu.edu/portal/Ray-shooting-depth-orders-and-hidden-surface/sH5Kk3rw4rM/">Ray shooting, depth orders and hidden surface removal, Mark de Berg</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.bu.edu/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.bu.edu/">Boston University Libraries</a></span></span></span></span></div>
Note: Adjust the width and height settings defined in the RDF/HTML code fragment to best match your requirements
Preview
Cite Data - Experimental
Data Citation of the Item Ray shooting, depth orders and hidden surface removal, Mark de Berg
Copy and paste the following RDF/HTML data fragment to cite this resource
<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.bu.edu/portal/Ray-shooting-depth-orders-and-hidden-surface/sH5Kk3rw4rM/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.bu.edu/portal/Ray-shooting-depth-orders-and-hidden-surface/sH5Kk3rw4rM/">Ray shooting, depth orders and hidden surface removal, Mark de Berg</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.bu.edu/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.bu.edu/">Boston University Libraries</a></span></span></span></span></div>