The Resource The improv handbook : the ultimate guide to improvising in comedy, theater, and beyond, by Tom Salinsky and Deborah Frances-White

The improv handbook : the ultimate guide to improvising in comedy, theater, and beyond, by Tom Salinsky and Deborah Frances-White

Label
The improv handbook : the ultimate guide to improvising in comedy, theater, and beyond
Title
The improv handbook
Title remainder
the ultimate guide to improvising in comedy, theater, and beyond
Statement of responsibility
by Tom Salinsky and Deborah Frances-White
Creator
Contributor
Subject
Language
eng
Summary
'The Improv Handbook' is a great new guide that covers the history of improvisation and includes chapters on spontaneity and the fundamentals of storytelling
Cataloging source
DLC
http://library.link/vocab/creatorName
Salinsky, Tom
Index
index present
LC call number
PN2071.I5
LC item number
S27 2008
Literary form
non fiction
Nature of contents
bibliography
http://library.link/vocab/relatedWorkOrContributorName
Frances-White, Deborah
http://library.link/vocab/subjectName
  • Improvisation (Acting)
  • Improvisation
  • Theater
  • Improvisation (Acting)
  • Stegreifspiel
  • Improvisation
  • Theater
  • Darstellende Kunst
  • Darstellendes Spiel
  • Improvisation
  • Theater
Label
The improv handbook : the ultimate guide to improvising in comedy, theater, and beyond, by Tom Salinsky and Deborah Frances-White
Instantiates
Publication
Bibliography note
Includes bibliographical references (p. 413-414) and index
Contents
  • section 1: Improvisation -- What was improvisation? -- Improvisation in performance -- History of the Spontaneity Shop -- Intermission: What should improvisation be? -- "From innovation to art form" / Deborah Frances-White -- "Two stories" / Tom Salinsky --
  • section 2: How to Improvise -- How to use this section -- Teaching and learning -- The importance of storytelling -- Spontaneity -- Saying yes -- What comes next -- Status -- Go through an unusual door -- Working together -- Being changed -- Twitching, topping, and paperflicking -- Playing characters -- You can't learn mime from a book -- Playing games -- Control freak -- Finding the game in the scene -- Continue or thank you -- Final thoughts -- Intermission: The rules and why there aren't any... --
  • section 3: How to improvise in public -- Feel the fear and do it anyway -- Starting a company -- Nuts and bolts -- Intermission: The paradox of improvisation --
  • section 4: Making improvisation pay -- Performing? -- Teaching workshops -- Corporate entertainment -- Corporate training -- Corporate events -- How to get corporate work -- Intermission: Women in improv --
  • section 5: Talking to improvisers -- Keith Johnstone: the innovator -- Neil Mullarkey: The Comedy Story player -- Randy Dixon: the synthesizer -- Jonathan Pitts: the impresario -- Charna Halpern: the keeper of the Harold -- Mick Napier: power improviser -- Dan O'Connor: West Coast legend -- Patti Stiles: our teacher -- David Fenton: Theatresports MC down under -- Tobias Menzies: the actor --
  • In conclusion -- Appendix 1: Games -- Good games -- Dumb but fun -- Never play -- Warm-up games
Dimensions
23 cm.
Extent
x, 425 p.
Isbn
9780826428592
Isbn Type
(hardcover : alk. paper)
Lccn
2008017480
System control number
  • (OCoLC)225846984
  • (OCoLC)ocn225846984
Label
The improv handbook : the ultimate guide to improvising in comedy, theater, and beyond, by Tom Salinsky and Deborah Frances-White
Publication
Bibliography note
Includes bibliographical references (p. 413-414) and index
Contents
  • section 1: Improvisation -- What was improvisation? -- Improvisation in performance -- History of the Spontaneity Shop -- Intermission: What should improvisation be? -- "From innovation to art form" / Deborah Frances-White -- "Two stories" / Tom Salinsky --
  • section 2: How to Improvise -- How to use this section -- Teaching and learning -- The importance of storytelling -- Spontaneity -- Saying yes -- What comes next -- Status -- Go through an unusual door -- Working together -- Being changed -- Twitching, topping, and paperflicking -- Playing characters -- You can't learn mime from a book -- Playing games -- Control freak -- Finding the game in the scene -- Continue or thank you -- Final thoughts -- Intermission: The rules and why there aren't any... --
  • section 3: How to improvise in public -- Feel the fear and do it anyway -- Starting a company -- Nuts and bolts -- Intermission: The paradox of improvisation --
  • section 4: Making improvisation pay -- Performing? -- Teaching workshops -- Corporate entertainment -- Corporate training -- Corporate events -- How to get corporate work -- Intermission: Women in improv --
  • section 5: Talking to improvisers -- Keith Johnstone: the innovator -- Neil Mullarkey: The Comedy Story player -- Randy Dixon: the synthesizer -- Jonathan Pitts: the impresario -- Charna Halpern: the keeper of the Harold -- Mick Napier: power improviser -- Dan O'Connor: West Coast legend -- Patti Stiles: our teacher -- David Fenton: Theatresports MC down under -- Tobias Menzies: the actor --
  • In conclusion -- Appendix 1: Games -- Good games -- Dumb but fun -- Never play -- Warm-up games
Dimensions
23 cm.
Extent
x, 425 p.
Isbn
9780826428592
Isbn Type
(hardcover : alk. paper)
Lccn
2008017480
System control number
  • (OCoLC)225846984
  • (OCoLC)ocn225846984

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